

I definitely appreciated the option to speed up the game. The remaster gives players the option to speed the game up to 3x speed, disable random encounters, and to keep their ATB and HP maxed out. Also included are a few “cheats” that are available right from the beginning with the simple press of a few buttons. Graphical updates weren’t the only addition to the remaster, however. RELATED: Why Did Final Fantasy VIII Take So Long To Remaster?įINAL FANTASY VIII Remastered_20190901212933

For those of you who also have not given it a try as of yet, I whole-heartedly recommend it. It offers a fun minigame that’s entirely optional, yet provides hours of enjoyable playtime as a game-spanning sidequest that even offers substantial benefits to the main gameplay should you decide to pursue it. My delayed verdict is that it’s brilliant. Besides, it’s actually quite intuitive and fun once you get past the tedious tutorial.Īt the risk of being proclaimed a fake FFVIII squad member, this Remaster is the first time I’ve attempted to play Triple Triad, the card minigame. For all the criticism the Junction system gets, you can’t deny that it was a creative step out of the ordinary. The gameplay is still the perfect balance of the quintessential classic Final Fantasy experience and innovative new mechanics. The story is still the heartfelt exploration of trauma and loneliness hidden behind the veneer of an angsty teen romance that receives an unfair amount of flak (as if JRPG plots aren’t just like that in general). The setting is still the strange mishmash of outlandish sci-fi fantasy and a mundane 90s aesthetic that I adore. (If Marle was never born, then how did she interfere with herself being born in the first place?) Actually, FFVIII avoids the paradoxes, as nobody has succesfully altered the past at all.FINAL FANTASY VIII Remastered_20190901213446īeneath the graphical makeover, it’s still the game I know and have loved since before I was old enough to play a game on my own. With Doan, who should be gone, as I can't imagine the future being just the same with the day of Lavos averted, unless you're gonna start messing with parallel universes.īesides, I happen to think FF VIII has dealt quite well with the time travelling stuff.Sure you get paradoxes, but CT has those too.

Magus being defeated, The Reptites defeated.Īlso, at the end it gets really confusing. On the other hand, on other occasions, whatever the heroes do ends up causing what happened in teh first place anyway. When Marle 'kills her own grandmother'so to speak, the suggestion is that there's one timeline, and you can alter it. Somehow I like it better then any of the final fantasies (which is odd, as I'm not THAT impressed with the SNES generation) but IMHO it doesn't concern itself much with logical consistency, concentrating on good clean fun. I think they should have skipped the time compression stuff and found another plot if they werent going to be detailed in their explinations. Well the designers of Chrono Trigger handled it quite well. (eventhough, according to me, he knows he's gonna lose her someday) There's still an open thread on this discussion, so I'll leave it at that.Īnd yes, eventually he's still there and kisses Rinoa. You KNOW it's gotta be bad for Squall to actually cry) Us supporters think we see (and the detractors deny) that Rinoa's face turns into Ulti's in the scene, and her face is rather often put next to her face. Yes, according to us that is basically Squall going through time compression and seeing that Rinoa will turn into Ultimecia. Edea told Chid, and Cid told Squall and Squall told Edea and. There is ONE timeline, and Edea ALWAYS had Squall telling her about SeeD. Hey, if metaphysics people are hgard pressed to agree on a sensible explanation for temporal mechanics, how do you expect game designers to deal with that stuff?īecause of the liberally tossing around of the word 'fate' and Ellone's mentioning about the failure of her plans to change the past, I would say FFVIII goes with 'one timeline' argument.
